-Proposition for a more interactive economy-
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-Proposition for a more interactive economy-
Yep. I don't think our money system is really working right now. Currently, it's more a reward for getting gold then an actual economy.
Ideas
-Change the gold bar value to 27 or lower. This removes dependency on gold and makes player interactions more profitable.
-Remove enchantments from the admin shop. Then allow enchantment prices to skyrocket. Not only will this make some bow enchantments besides Power V useful, but it will also increase trade and increase the usefulness of player-bought spawners.
-Give each new player 100 dollars to start out. This prevents deflation from the gold change.
Well, that's all I have for now. Feel free to add onto the list. Or argue against it.
Ideas
-Change the gold bar value to 27 or lower. This removes dependency on gold and makes player interactions more profitable.
-Remove enchantments from the admin shop. Then allow enchantment prices to skyrocket. Not only will this make some bow enchantments besides Power V useful, but it will also increase trade and increase the usefulness of player-bought spawners.
-Give each new player 100 dollars to start out. This prevents deflation from the gold change.
Well, that's all I have for now. Feel free to add onto the list. Or argue against it.
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