Modpack Update - Leaf 'n' Logistics v1.0.0

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20150531

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Modpack Update - Leaf 'n' Logistics v1.0.0




I've submitted an update for our modpack with a few more mods to fill in a couple of holes with convenience items. I think this will be our final mod list, and I've tweaked a few gameplay settings to better fit the pack, so I'm going to call this version 1. Once it shows up on the launcher, I'll update our server.

Here's a summary and full changelog:
Summary:


  • Enabled Journeymap by default.
  • Added ProjectRed, Wireless Redstone CJB, Storage Drawers, and OpenBlocks.
  • Updated Rotarycraft, Bibliocraft, Carpenter's Blocks, Extra Utilities, Fastcraft, Forge Multipart, Ex Nihilo, Hunger Overhaul, Jabba, Harvestcraft, Roguelike Dungenons, and SuperCraftingFrame.
  • Disabled the crop/sapling growth penalty for plants with no direct sunlight.
  • Set practical hoe durability back to normal.
  • Reduced hunger loss rate by 20% so maybe people won't be guaranteed to starve to death when they first start.
  • Disabled seed drops when harvesting crops. You can always craft the harvested crops into seeds if you need more.


Changelog:
*******************************************************************************
** v1.0.0  ** May 31, 2015  **
*******************************************************************************
[General]

  • JourneyMap mod now enabled by default.


[Added Mods]

  • MrTJPCOre 1.0.8.16 by MrTJP - http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1290357-forge-multipart-projectred-v4-6-2-82-05-28-2015
  • Project Red: Base, Integration, and Lighting 4.6.2.82 by MrTJP - http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1290357-forge-multipart-projectred-v4-6-2-82-05-28-2015
  • Storage Drawers 1.5.2 by Jaquadro - http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2198533-storage-drawers-v1-5-2-v2-1-0-updated-may-30-15
  • Wireless Redstone 1.4.1.9 by chicken_bones - http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1279956-chickenbones-mods
  • OpenBlocks 1.4.3 by Mikeemoo - http://www.openmods.info/

[Updated Mods]

  • DragonAPI - from V4c to V6f
  • RotaryCraft - from V4c to V6f
  • BiblioCraft - from 1.9.2 to 1.10.4
  • Carpenter's Blocks - from 3.3.5 to 3.3.6
  • Extra Utilities - from 1.2.1 to 1.2.4c
  • FastCraft - from 1.19 to 1.21
  • Forge Multipart - from 1.1.1.321 to 1.2.0.344
  • ExNihilo - from 1.37 to 1.38-40
  • HungerOverhaul - from Beta 5 to 1.0.0
  • Jabba - from 1.2.0a to 1.2.1a
  • HarvestCraft - from 1.7.10g to 1.7.10h
  • Roguelike Dungeons - from 1.3.5 to 1.3.6.3
  • SuperCraftingFrame - from 1.7.10.1 to 1.7.10.3

[Configs] {

    HungerOverhaul/HungerOverhaul.cfg

      I:noSunlightRegrowthMultiplier=1I:hoeToolDamageMultiplier=1I:chestLootMaxStackSize=16I:seedsPerHarvestMax=0I:hungerLossRatePercentage=80

    ProjectRed.cfg

      B:"Enable Version checking"=false

    OpenBlocks.cfg

      B:pickBlocks=falseB:explosiveEnchantGrief=falseI:flimFlamEnchantmentId=0B:spawnSkeletons=falseD:numberOfUses=100.0

    WirelessRedstone.cfg

      checkUpdates=false

    StorageDrawers.cfg

      B:invertShift=true


}

The new pack (1.0.0) has reached the launcher, so I updated the server. That revealed some things that I missed in singleplayer testing, though.
I thought I checked all of the mods' items for changes to the new liquid systems in the newer versions of Forge, but I missed several. I updated the server and started building with the new mods before the problems came up. We'll have to downgrade several. Hopefully I've identified all of them this time.

I've already submitted a new pack to FTB to fix this, but it'll probably take them a few days again to get it loaded to the launcher. In the meantime, you'll have to install it manually if you want to play on the server (which I'll go ahead and downgrade now.) If you want to do this, get the pack download info from me via PM.


Last edited by Mailleweaver on Wed Sep 16, 2015 8:16 pm; edited 3 times in total (Reason for editing : Removed from globals.)
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Modpack Update - Leaf 'n' Logistics v1.0.0 :: Comments

Post on Mon Jun 01, 2015 3:25 am by grillo126

Awersome, thanks Very Happy

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Post on Sat Jun 06, 2015 10:43 pm by Mailleweaver

The new pack (1.0.0) has reached the launcher, so I updated the server. That revealed some things that I missed in singleplayer testing, though.
I thought I checked all of the mods' items for changes to the new liquid systems in the newer versions of Forge, but I missed several. I updated the server and started building with the new mods before the problems came up. We'll have to downgrade several. Hopefully I've identified all of them this time.

I've already submitted a new pack to FTB to fix this, but it'll probably take them a few days again to get it loaded to the launcher. In the meantime, you'll have to install it manually if you want to play on the server (which I'll go ahead and downgrade now.) If you want to do this, get the pack download info from me via PM.

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Post on Sun Jun 07, 2015 2:09 pm by Mailleweaver

Well, it's reached the launcher already. Select version 1.1.0 to get on the server. Very Happy

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